#ifndef MATERIAL_H_
#define MATERIAL_H_

class Material
{
	public:
	char * name;
	char * fileName;
	float bounciness;
	float maxStaticFriction;
	bool isGrabbable;
	float size;	
	
	Material(char * name, char * fileName, float bounciness, float staticFriction, bool isGrabable, float size);
	~Material();
	
	char * GetTag();
};
#endif /*MATERIAL_H_*/
